Don't care for the shiny space aliens? Don't worry! We have 101 guides for the slimy Zerg and the scrappy Terran races too!
Not Enough PylonsProtoss base building is a weird mixture of both Terran and Zerg mechanics. Everything must be powered by a Pylon, a basic building that costs 100 minerals and emits a small energy field for buildings and units to be warped into. This means most Protoss bases end up being tightly packed, with the occasional Pylon far from base to give you a warp in point closer to the front. Only units from the Gateway can warp into the power fields from pylons, and even then that is after an upgrade. This upgrade is absolutely vital to Protoss strategy, so you always want to invest in a Cybernetics Core as soon as you can. Another economic factor to keep in mind is that Protoss units cost a bit more than their Zerg or Terran counterparts, but tend to last a little longer thanks to their shields. Shields do recharge slowly overtime, or when you are next to a shield battery, so if your army survives with as little as 1 HP, they can still do massive amounts of damage in the next encounter.
|All about the walkers.|