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Dylan breaks down free-to-play brawler Battlerite, which shakes up the MOBA format by making it all about arena style combat instead of objective based gameplay. Ryan finally get’s his hands on first-person puzzler Superhot, which has been scratching his itch for high level concepts with stunning execution.
Dylan is excited about the new Hearthstone expansion: The Witchwood, featuring some cool new keywords and the shuffling of some classic cards back to their pre-nerfed states. Meanwhile, EA is updating Star Wars Battlefront 2 to remove all Star Cards in favor of a linear progression system and cosmetic upgrades. Finally, not even we can escape the cultural juggernaut that is Fortnite.
We are starting a sub-segment in competitive corner: Games of the Week! Dylan breaks down TSM vs Cloud 9 face off in League of Legends, while Ryan is in awe that the last place Shanghai Dragons took a map off Seoul Dynasty in the Overwatch League.
Over the past week thanks to the 20th Anniversary of Starcraft, we got to see a campaign Achievement Hunt through all three Starcraft II campaigns. What is the strategy that goes into an achievement race? Do you start on the hardest difficulty, or clear out individual maps first?